Apr 30, 2006, 01:18 PM // 13:18
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#41
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Pre-Searing Cadet
Join Date: Apr 2006
Guild: Ceasars I X Legion
Profession: R/
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/signed
I just came onto the forum to start this thread if nobody else had hehehe
Last edited by Scott42; Apr 30, 2006 at 01:20 PM // 13:20..
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Apr 30, 2006, 01:28 PM // 13:28
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#42
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Frost Gate Guardian
Join Date: Sep 2005
Guild: [LOOL]
Profession: W/
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Just what I was thinking while skirmishing with a couple of friends, and they should do something about PvP weapons too, gets annoying everything I stick a wrong mod into a weapon and have to remake all over again.
/signed fosho.
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Apr 30, 2006, 10:45 PM // 22:45
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#43
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of Brackenwood
Join Date: Oct 2005
Location: Ontario, Canada
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Quote:
Originally Posted by got lah
Just what I was thinking while skirmishing with a couple of friends, and they should do something about PvP weapons too, gets annoying everything I stick a wrong mod into a weapon and have to remake all over again.
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Sounds like a practical use for the weaponsmith.
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Apr 30, 2006, 11:11 PM // 23:11
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#44
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Academy Page
Join Date: Oct 2005
Profession: Mo/W
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only NPC's i see any real point in being in ur GH is Storage, Rune Trader, Priest of balth. and This idea.
/signed
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Apr 30, 2006, 11:18 PM // 23:18
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#45
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Wilds Pathfinder
Join Date: Mar 2006
Location: NY
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Go figure, I was at GH earlier and I needed a weapon customized. Hows that for irony?
/signed btw.
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May 01, 2006, 12:59 AM // 00:59
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#46
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Academy Page
Join Date: Apr 2005
Location: House Zu Heltzer
Profession: E/
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/signed
most of the stuff is useless, i still dont see why my guild spent over 200k buying them all x.x
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May 01, 2006, 06:15 AM // 06:15
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#47
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Lion's Arch Merchant
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/signed
Rather silly that they thought we would want to customize weapons in our guild hall but not change professions quickly and easily.
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May 01, 2006, 06:57 AM // 06:57
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#48
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Jungle Guide
Join Date: May 2005
Location: NC
Guild: DKL
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/not signed!
I'd rather they just let us change our secondaries in town for free without having to talk to anyone. Oh man... I'm a monk and a warrior. I know I used to be a mesmer... but I forgot how. *snaps fingers* Oh I know! I'll go to the desert and talk to a dead guy!
But barring common sense, then I guess...
/signed, but it chaps my ass having to pay 100k to get it there.
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May 01, 2006, 07:03 AM // 07:03
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#49
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Krytan Explorer
Join Date: Sep 2005
Location: Germany
Profession: R/Mo
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Its all pointless... why buy something that is already in the game for free? So you have to map to another location... cry me a river. With all the other things that could be put into this game to improve it, we get NPC's for the guild hall?
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May 01, 2006, 07:05 AM // 07:05
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#50
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Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
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Major discovery... If you are guested into someones guild hall you have access to all their NPCs, as well as ability to buy services for THEM... as a guest!!! lol that was funny... anyway we got a few more Services today from guests that came in to help out. Alliance people basically that wanted to use our Dual Alliance NPCs (Both Luxon and Kurzik access is available) that is glitched on our Guild Hall ATM... I got a report in on it already and a Dev had been invited to see the problem, and he did. but thanks to all that helped out anyway. lol
Oh and these are just a basic set of services atm. basically Anet is making it possible for your hall to be your one stop spot for commerce If you so choose too use it that way. After all not all town have everything right? Not all Halls do either atm. but may well in the future. I expect to see a couple major NPC Services available in the coming months, especially related to the Auction System...
Last edited by =HT=Ingram; May 01, 2006 at 07:08 AM // 07:08..
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May 01, 2006, 08:12 AM // 08:12
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#51
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Jungle Guide
Join Date: Feb 2006
Profession: Mo/N
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/signed
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May 01, 2006, 08:30 AM // 08:30
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#52
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Pre-Searing Cadet
Join Date: Apr 2006
Guild: rebels on tour
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/signed
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May 01, 2006, 08:31 AM // 08:31
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#53
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Desert Nomad
Join Date: Nov 2005
Location: Eh I forget... o_O
Guild: Biscuit of Dewm [MEEP]
Profession: R/
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/triple signed for my 3 prophecies accounts! (no signing from my factions account cause I don't haev them yet, due to no CEs)
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May 01, 2006, 01:12 PM // 13:12
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#54
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Ascalonian Squire
Join Date: Jul 2005
Location: Brisbane
Guild: Da Boys Downunder [db]
Profession: Rt/Me
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/signed
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May 01, 2006, 02:46 PM // 14:46
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#55
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Ascalonian Squire
Join Date: Mar 2006
Location: Northern Virginia
Guild: The Lords Wrath
Profession: W/Mo
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Signed
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May 01, 2006, 06:44 PM // 18:44
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#56
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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/signed
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May 01, 2006, 07:34 PM // 19:34
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#57
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Frost Gate Guardian
Join Date: Oct 2005
Location: Montreal, Canada
Guild: [ruff] Doggy Style
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Quote:
Its all pointless... why buy something that is already in the game for free? So you have to map to another location... cry me a river.
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Saves you time. I use my PvE characters quite often to PvP. What if I wanna change secondaries? I have to go from Battle Isles > Lions Arch > Desert Outpost > Temple of Balthazar. If a profession changer was added, I could just go from Battle Isles > Guild Hall > Back to Battle Isles. Sure, you lose like 15 seconds, but those 15 seconds, 4 times a day, every single day can get annoying.
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May 01, 2006, 10:09 PM // 22:09
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#58
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Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
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I dont think a few know what we are talking about. this is the profession changer we are meaning for our guild hall. not the ghosts in the desert...
Naturally he is in Senji's Corner above the city...
The reason ranger warrior is not listed is because thats what I was. lol forgot to mention that...
Last edited by =HT=Ingram; May 02, 2006 at 01:27 AM // 01:27..
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May 02, 2006, 12:37 AM // 00:37
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#59
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Krytan Explorer
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/signed
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May 02, 2006, 01:01 AM // 01:01
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#60
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Scars Meadows [SmS] Officer (not recruiting)
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/signed omfg its about time someone thought of this......
i also agree with the pvp weapon idea...i can not tell you how many times ive put a wrong mod on a weapon and had to remake the whole character.
What about custom build slots too??? i thought that was gonna be in factions having to remake over and over again.
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